Main Article Content

Vit Ardhyantama

Abstract

Learning media is a tool that can be used to support the achievement of learning objectives. Entering the industrial era 4.0, with the development of digital technology, all lines are required to adapt. Education area cannot be separated from that influence. Schools must have flexibility towards the times so that graduates can adapt and develop in society. Flash media is one solution that can be developed in implementing learning that is in line with the times. This study uses the 4D development method of Thiagarajan, Semmel, and Semmel (1974: 5). There are four stages in developing 4D, namely stage (1) Define; (2) Design (design); (3) Develop (development); and (4) Disseminate. The target of the study was fourth grade students at SD Hangtuah VI Surabaya. The development of producing flash media that is effective and efficient and successfully improves student learning outcomes.

Article Details

References
Anitah, Sri. 2014. Media Pembelajaran. Surakarta: UNS Press.
Ariani, Niken. 2010. Pembelajaran Multimedia di Sekolah. Jakarta: Prestasi Pustakaraya.
Dawson, Catherine. 2007. A Practical Guide to Research Methods: A User-Friendly Manual for Mastering Research Techniques and Project. Oxford: Howtobooks.
Flewelling, Garry dan Wiiam Higginson. 2003. Teaching with Rich Learning Task. Adelaide: The Australian Association of Mathematic Teachers, Inc.
Hidayati, Nurul, Endryansyah. 2014. “Pengaruh Penggunaan Pendekatan Ilmiah (Scientific Approach) dalam Pembelajaran Terhadap Hasil Belajar Siswa Kelas XII TITL 1 SMK Negeri 7 Surabaya pada Standar Kompetensi Mengoperasikan Sistem Kendali Elektromagnetik”. Jurnal Pendidikan Teknik Elektro Vol. 3 No. 2 tahun 2014. Diakses melalui http://ejournal.unesa.ac.id/index.php/jurnal-pendidikan-teknik-elektro/article/view/7498 per tanggal 22 September 2015.
Hidayatullah, Priyanto, dkk. 2011. Animasi Pendidikan Mengunakan Flash. Bandung: Penerbit Informatika.
Hurlock, Elizabeth. 1980. Psikologi Perkembangan: Suatu Pendekatan Sepanjang Rentang Kehidupan. Jakarta: Erlangga.
Kementrian Pendidikan dan Kebudayaan RI. Permendikbud No. 54 Tahun 2013 tentang standar kompetensi lulusan pendidikan dasar dan menengah. Jakarta.
Kementrian Pendidikan dan Kebudayaan RI. Permendikbud No. 65 Tahun 2013 tentang standar proses. Jakarta.
Kementrian Pendidikan dan Kebudayaan RI. Permendikbud No. 67 Tahun 2013 tentang kurikulum SD. Jakarta.
Munandar, Utami. 2012. Pengembangan Kreativitas Anak Berbakat. Jakarta: Rineka Cipta.
Novita, Rara, Agus Suyatna dan Chandra Ertikanto. 2015. “Pengembangan LKS dengan Scientific Approach untuk Meningkatkan Keterampilan Berpikir Kreatif Siswa”. Jurnal FKIP UNILA Vol. 3 No. 4 tahun 2015. Diakses melalui http://jurnal.fkip.unila.ac.id/index.php/JPF/article/view/8866 per tanggal 2 Januari 2015.
Sanaky, Hujair AH. 2011. Media Pembelajaran: Buku Pegangan Wajib Guru dan Dosen. Yogyakarta: Kaukaba Dipantara.
Schunk, Daleh H. 2012. Learning Theories: an Educational Perpestive.Yogyakarta: Pustaka Pelajar.
Suyono dan Hariyanto. 2012. Belajar dan Pembelajaran: Teori dan Konsep Dasar. Bandung: Remaja Rosdakarya.
Suryani, Nunuk, Achmad Setiawan dan Aditin Putria. 2018. Media Pembelajaran Inovatif dan Pengambangannya. Bandung: Remaja Rosdakarya.
Thiagarajan, Semmel, DS & Semmel M.I. 1974. Instrructional Development for Training Teacher of Axceptional Children. A Source Book. Bloomington: Center of Innovation on Teaching the Handicapped.
Westriningsih. 2012. Shortcourse Adobe Flash CS4. Yogyakarta: Andi Offset.